Drive the robot around the real field yourself.
Load = pollen + 2 × nectar, counted in the baskets of the blue arm: the upper basket counts for tipping one way and the other basket the other way. The hive is a seesaw. At a load of exactly 8 on the high basket the arm tips 45° over, and it stays down until the other basket (now the high one) reaches a load of 8 and tips it back. It accelerates: slow at the start, fastest in the middle, easing to a stop. Time to tip = 8 / (load − 7) seconds, never less than 0.8 s, so it is quicker with more balls. The turret always aims at whichever basket is up. P = pollen, N = nectar.
| Load | Time to tip | Every pollen / nectar combination with that load |
|---|---|---|
| 8 | 8.00 s | 8 P + 0 N, 6 P + 1 N, 4 P + 2 N, 2 P + 3 N, 0 P + 4 N |
| 9 | 4.00 s | 9 P + 0 N, 7 P + 1 N, 5 P + 2 N, 3 P + 3 N, 1 P + 4 N |
| 10 | 2.67 s | 10 P + 0 N, 8 P + 1 N, 6 P + 2 N, 4 P + 3 N, 2 P + 4 N, 0 P + 5 N |
| 11 | 2.00 s | 11 P + 0 N, 9 P + 1 N, 7 P + 2 N, 5 P + 3 N, 3 P + 4 N, 1 P + 5 N |
| 12 | 1.60 s | 12 P + 0 N, 10 P + 1 N, 8 P + 2 N, 6 P + 3 N, 4 P + 4 N, 2 P + 5 N, 0 P + 6 N |
| 13 | 1.33 s | 13 P + 0 N, 11 P + 1 N, 9 P + 2 N, 7 P + 3 N, 5 P + 4 N, 3 P + 5 N, 1 P + 6 N |
| 14 | 1.14 s | 14 P + 0 N, 12 P + 1 N, 10 P + 2 N, 8 P + 3 N, 6 P + 4 N, 4 P + 5 N, 2 P + 6 N, 0 P + 7 N |
| 15 | 1.00 s | 15 P + 0 N, 13 P + 1 N, 11 P + 2 N, 9 P + 3 N, 7 P + 4 N, 5 P + 5 N, 3 P + 6 N, 1 P + 7 N |
| 16 | 0.89 s | 16 P + 0 N, 14 P + 1 N, 12 P + 2 N, 10 P + 3 N, 8 P + 4 N, 6 P + 5 N, 4 P + 6 N, 2 P + 7 N, 0 P + 8 N |
| 17 | 0.80 s | 17 P + 0 N, 15 P + 1 N, 13 P + 2 N, 11 P + 3 N, 9 P + 4 N, 7 P + 5 N, 5 P + 6 N, 3 P + 7 N, 1 P + 8 N |
| 18 | 0.80 s | 18 P + 0 N, 16 P + 1 N, 14 P + 2 N, 12 P + 3 N, 10 P + 4 N, 8 P + 5 N, 6 P + 6 N, 4 P + 7 N, 2 P + 8 N, 0 P + 9 N |
| 19 | 0.80 s | 19 P + 0 N, 17 P + 1 N, 15 P + 2 N, 13 P + 3 N, 11 P + 4 N, 9 P + 5 N, 7 P + 6 N, 5 P + 7 N, 3 P + 8 N, 1 P + 9 N |
| 20 | 0.80 s | 20 P + 0 N, 18 P + 1 N, 16 P + 2 N, 14 P + 3 N, 12 P + 4 N, 10 P + 5 N, 8 P + 6 N, 6 P + 7 N, 4 P + 8 N, 2 P + 9 N, 0 P + 10 N |
| 21 | 0.80 s | 21 P + 0 N, 19 P + 1 N, 17 P + 2 N, 15 P + 3 N, 13 P + 4 N, 11 P + 5 N, 9 P + 6 N, 7 P + 7 N, 5 P + 8 N, 3 P + 9 N, 1 P + 10 N |
| 22 | 0.80 s | 22 P + 0 N, 20 P + 1 N, 18 P + 2 N, 16 P + 3 N, 14 P + 4 N, 12 P + 5 N, 10 P + 6 N, 8 P + 7 N, 6 P + 8 N, 4 P + 9 N, 2 P + 10 N, 0 P + 11 N |
| 23 | 0.80 s | 23 P + 0 N, 21 P + 1 N, 19 P + 2 N, 17 P + 3 N, 15 P + 4 N, 13 P + 5 N, 11 P + 6 N, 9 P + 7 N, 7 P + 8 N, 5 P + 9 N, 3 P + 10 N, 1 P + 11 N |
| 24 | 0.80 s | 24 P + 0 N, 22 P + 1 N, 20 P + 2 N, 18 P + 3 N, 16 P + 4 N, 14 P + 5 N, 12 P + 6 N, 10 P + 7 N, 8 P + 8 N, 6 P + 9 N, 4 P + 10 N, 2 P + 11 N, 0 P + 12 N |
Click the field to add a point; drag points to move them. Click a point to open it: add as many actions as you like there (they run in order, e.g. Intake → Shoot → Ramp down), and drag the dot on its square to turn the robot. A quick simulation plays after each change.